![]() * Deathblow: Increased critical chance, max of lvl 5 * 2x Cut: 2x damage at lvl 1, 4x damage at lvl 2 * Gil Plus: Increases caps found on NPCs you kill ![]() * Exp Plus: Increases experience gain, max of lvl 5 * MP Plus: Increases AP by 10 per level, max of lvl 5 * HP Plus: Increases HP by 20 per level of materia, max of lvl 5 Materia and max levels of that materia are listed below. ![]() Some materia can be added to your body again to gain an additional level in that materia, similiar to how materia grows in FFVII. A Holy materia has actually been placed in the wasteland somewhere, there is only one of these and doesn't need to be added by the materia activators in Craterside Supply or Tenpenny tower, all you need do is pick up holy to gain the effect. There is also a 7% chance to find some in containers. There is a 7% chance to find these on monsters in the wasteland and only specific types on specific monsters. It is all levelled and can only be found starting at level 5 with the best found at level 20. ![]() You need to collect the materia and take it to the materia activator in Craterside Supply or Tenpenny Tower to add them to your body. This adds the materia from Final Fantasy Vii to Fallout 3. No need to ask permission to use this, just stick my name in the credits of whatever mod you add these to. Blue, Green, Red, Yellow, Purple and White Materia provided. Modder's Resource - Final Fantasy 7 Materia models and textures. ![]()
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